Explore the possibilities in creative programming. The first half will dive into Scratch. While encountering beginner coding concepts, we will ask questions about how to design digital games by understanding systems and pushing your own artistic voice. The second half will dive into the basics of HTML and CSS while making custom webpages to showcase the games each young maker developed for family and friends to play test from home.
Discover the animating world of sensors, motors, and microcontrollers with LEGO Wedo. The first half focuses on engineering a simple robot. The second half challenges everyone to combine bots into a larger Rube Goldberg Machine.
Constructively question the world around you. Your chair, phone, pencil… every thing is how someone chose to design it. How would you design things differently? The first half will challenge you to engineer new forms for music instruments using the Makey Makey, sound recording software, and various provided materials. The second half will challenge you to construct a PacMan game controller that isn’t your typical up, down, left, right arrow button interface. We'll pose questions together about how we might re-engineer the shape of traditional objects.
How would you design your own custom Monopoly game piece? chess piece? toy figurine? The first part will jump into 3D modeling software by creating dice for a boardgame. The second part will challenge you to design and 3D print your own game piece for the board game. By the end, we’ll try everyone’s game pieces out on a unique board at The Makery. Want a custom game piece? Just design and print one. Take what you make home with you.
How can you playfully power up objects? We’ll introduce the craft of paper circuits and how to construct simple switches to add interactivity to sculptures and stories. The second half will focus on collaboratively constructing a “sensing” surface on which to play a game. Explore and play with new materials and tools at our makerspace, and understand why circuits matter in our increasingly electronic world. Take home what you make.